<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Oberth Devlog - itch.io</title><link>https://ostemar.itch.io/oberth</link><description>One button. Hold to orbit, release to fly. A neon arcade game about momentum and knowing when to let go.</description><item><guid>https://ostemar.itch.io/oberth/devlog/1636153/ghost-replays-sharper-circles-and-a-music-loop-that-stopped-hoarding-memory</guid><title>Ghost replays, sharper circles, and a music loop that stopped hoarding memory</title><link>https://ostemar.itch.io/oberth/devlog/1636153/ghost-replays-sharper-circles-and-a-music-loop-that-stopped-hoarding-memory</link><pubDate>Fri, 21 Aug 2026 14:34:41 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Two releases worth of stuff since 0.7, all of it live in the browser build. Ghost replays are in. Clear a level once, come back, and the route your personal best flew is there, dashed and dim, with a...</p>]]></description></item><item><guid>https://ostemar.itch.io/oberth/devlog/1633823/72-levels-and-a-gate-you-cant-get-stuck-behind</guid><title>72 levels, and a gate you can&#039;t get stuck behind</title><link>https://ostemar.itch.io/oberth/devlog/1633823/72-levels-and-a-gate-you-cant-get-stuck-behind</link><pubDate>Wed, 19 Aug 2026 11:33:46 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Biggest update so far. The short version: the campaign is nearly three times the size, and getting stuck on one level no longer walls off the rest of it. The campaign is 72 levels across 12 sectors. I...</p>]]></description></item><item><guid>https://ostemar.itch.io/oberth/devlog/1632150/what-two-playtesters-changed</guid><title>What two playtesters changed</title><link>https://ostemar.itch.io/oberth/devlog/1632150/what-two-playtesters-changed</link><pubDate>Mon, 17 Aug 2026 18:33:24 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Two people played it (one the full end to end campaign!) and told me what they couldn’t see or couldn’t get out of. Everything below came from that. Big levels aren’t cramped any more. The play...</p>]]></description></item></channel></rss>